Pyramis

The easiest application for managing your 3D printing

Open system for the management of 3D printing

Pyramis is able to be used with the most widespread existing technologies (DLP, SLA, SLS, SLM), enclosed in an appealing and optimized user interface according to customer’s needs.

By combining these techniques with a good knowledge of the materials used, you can completely handle the printing process and therefore better manage the production quality.
The slicing result can be previewed, both in static and in dynamic mode. The dynamic one displays the growth of objects/supports and, for each layer, the image for DLP technologies or the laser path for SLA, SLM and SLS.
Pyramis also allows the configuration of different printers, thus giving maximum flexibility to the user in utilizing the product.

According to the machine parameters and the printing material, each layer is enlarged (in order to compensate for the shrinkage or expansion of the typical material of this printing technology) of the factor needed in order to obtain the correct size after polymerization (overcuring compensation).

The offset is also utilized to eliminate small defects due to the diffusion of light inside the resins, an effect that leads to an increase in the result along the surfaces, that can be avoid with the application of a negative offset. This feature is also extremely useful for the machine manufacturer to optimize its printing parameters.

The offset is used to compensate for the radius of the light spot projected by the laser.

The Antiliasing technique is used to obtain greater accuracy of the printed surfaces by changing the intensity of the projected light. DLP technology is based on projection of images composed of a pixel grid (such as an LCD monitor).
Using anti-aliasing (light blue in the image), gray-shaded images are generated that eliminate the “ladder” effect along the contour of the object (red in the image), resulting in a smoother surface in print .

The scale is often used in combination with offset, in order to compensate for any structural changes to the printed objects, generated by their physical and chemical behavior of resins and materials, or due to any subsequent exposure to heat (ovens).

In order to facilitate optimal adhesion between layers, it is necessary for the light to penetrate the previously generated level, creating cohesion with the already polymerized material.
On the other hand, where light meets the resin of the previous unpolymerized layers, it will add unnecessary material.
To overcome this behavior, the software modifies the original surfaces arranged on the Z axis, reducing the exposure of the affected areas.